mugen招式威力修改
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发布时间:2022-05-24 10:02
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时间:2023-10-10 08:12
damage就是招式伤害,先在CMD找到招式的,打个比方[Command]
name = "KAMUI"
command = ~$D, F, $D, B, c
time = 25
buffer.time = 15这招[State -1, ZEROSHIKI]
type = ChangeState
value = 3300
triggerall = command = "KAMUI"
triggerall = power >= 2000
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 205 && movecontact
trigger3 = stateno = 215 && movecontact
trigger4 = stateno = 235 && movecontact
trigger5 = stateno = 245 && movecontact
trigger6 = stateno = 400 && movecontact
trigger7 = stateno = 410 && movecontact
trigger8 = stateno = 430 && movecontact
trigger9 = stateno = 440 && movecontact
trigger10 = stateno = 300 && movecontact
trigger11 = stateno = 315 && movecontact
trigger12 = stateno = 320 && AnimElemtime(2) >= 0 && AnimElemtime(4) < 0 && movecontact
trigger12 = var(18) = 0其中value = 3300,在CNS找3300的Statedef,找到[Statedef 3300]
type = S
movetype= A
physics = S
juggle = 4
anim = 2100
velset = 0,0
ctrl = 0
sprpriority = 2从这里开始,找damage[State 200, 僸僢僩掕媊]
type = HitDef
trigger1 = AnimElem = 5 || AnimElem = 6 || AnimElem = 7 || AnimElem = 8 || AnimElem = 9 || AnimElem = 10
trigger2 = AnimElem = 11 || AnimElem = 12 || AnimElem = 13 || AnimElem = 14 || AnimElem = 15 || AnimElem = 16
attr = S, HP
damage = 45,4这里,前者代表伤害值,后者代表防御伤害值,这是最简便的一种写法,1000为默认人物的血量,按比率自己改吧。 CMD里表示START键找到[Command]
name = "start"
command = s
time = 1这里,command自定义就可以了,再不会的话没办法了哦