cs1.6 fps优化脚本
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发布时间:2022-05-07 15:04
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热心网友
时间:2022-06-30 10:31
最常见的config修改,你可以利用它们调整一些数值,它们对您进行游戏,都将有一定的帮助。
cl_himodels 禁用高画质模型,从而提高FPS,默认为0。
cl_highmodel “0”
cl_bob 这些bob系列参数用来描绘玩家移动时手臂的动作,把这些参数设置为以下的值,那么在游戏中玩家的手臂将始终是静止的,对提高FPS有小小帮助,同时会降低后坐力,对波水弹道影响巨大。
cl_bob “0” cl_bobup “0” cl_bobcycle “1”
fps_max 设定游戏的最高FPS数值,一般来说,应该与你显示器的刷新频率相同.如果你的机器非常强劲,你可以把这个值设到100(游戏默认最高值是99),否则,75就足够了
fps_max “101”
fps_moden 设定在网络联机时的最高FPS数值。如果设成0,那么这个参数会使用fps_max的数值
fps_moden “0.0”
gl_cull 激活后,只对可以看到的画面进行渲染。设成0的话将降低FPS值.
gl_cull “1”
gl_clear 如果设成1,那么将会禁用引擎对画面上各个模型连接的部分的连贯渲染,这样画面感觉上会变得断裂,但可以提高FPS值
gl_clear “1”
gl_lightholes 禁用光洞效果,提高FPS值
gl_lightholes “0”
gl_max_size 设定贴图材质的最大解析度。CS1.1版这个数值默认为512X512,为了FPS,还是改成128吧
gl_max_size “128”
gl_playermip 设定玩家模型的贴图效果 0 最好效果 (默认值); 1 一般效果; 2 最差效果
gl_playermip “2”
gl_picmip 这个参数非常重要,调整它甚至可以带来20帧的提高,它的默认值为0
gl_picmip “0”
gl_round_down 这个参数涉及贴图尺寸,默认值为3,这个值设得越高,画质越差,而FPS也就越高
gl_round_down “10”
gl_smoothmodels 禁用对玩家模型的光滑处理
gl_smoothmodels “0”
此参数用于设置透视效果。它的调节范围,从最差画质(最高FPS)到最优画质(最低FPS)依次如下:
gl_nearest_mipmap_nearest
gl_liner_mipmap_nearest
gl_nearest_mipmap_liner
gl_liner_mipmap_liner
只设置gl_nearest,删除mipmap效果可以大幅提高FPS(但会很模糊),如果设成gl_liner则可以在稍损FPS值的基础上提高画质
gl_texturemode “gl_nearest_mipmap”
gl_wateramp 用来设置水纹效果,改成0以后水面将永远保持平静
gl_wateramp “0”
gl_ztrick 扩展渲染参数,只要针对3DFX显卡及其它一些显卡,可能会导致旧显卡出现错误。一般来说,设置成1。
gl_ztrick “1”
mp_decals 用以控制血花四溅和墙上的弹孔效果,设成0。
mp_decals “0”
max_smokepuffs 用以控制烟雾表现效果,设成0
max_smokepuffs “0”
max_shells 设定同一时间内出现在屏幕上的弹壳数目,还是设成0
max_shells “0”
调整控制台弹出的速度:
scr_conspeed “8000”
r_decals 设定血花或者墙上的弹孔数目,这个值不可高过mp_decals设定值
r_decals “0”
r_drawviewmodel 设成0可提高FPS并增大视野范围(但是就看不到你的*和手了)
r_drawviewmodel “1”
r_dynamic 动态光影,一定要关闭
r_dynamic “0”
r_mirroralpha 反射效果,也要关闭
r_mirroalpha “0”
r_mmx 在游戏中使用mmx函数,PentumII或者pentumIII的玩家可设置成1,AMD,赛扬和CYRIX只能设为0
r_mmx “0”
violence_ablood、violence_agibs、violence_hblood、violence_hgibs这些参数用以控制游戏中的各种暴力表现效果,例如血花四溅等等,关闭它们可以赚取一些FPS
violence_ablood “0” violence_agibs “0”
violence_hblood “0” violence_hgibs “0”
网络代码推测是HL的引擎在玩家的瞬间状态,基于其的动作进行一定的预测,从而提高一定的游戏速度。使用这两个参数得当可以大幅度的减少互联网游戏中的迟钝现象,就不需要依靠感觉来对对手的下一步行动进行一定的预测了。
cl_nopred设置为0即为打开预测,ex_extrapmax即为设置预测的最大时间,该值设置为适中比较合适。
cl_nopred “1”
ex_extrapmax “1.2”
这些都是原先自己玩CS的一些小技巧,希望对楼主有帮助。
手麻了,拿分真艰难啊,约会周公去了。
热心网友
时间:2022-06-30 10:32
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "buyammo1"
bind "-" "bot_kill"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "bot_add"
bind "\" "timeleft"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "l" "+power3"
bind "m" "chooseteam"
bind "n" "ShowOptionMenu"
bind "o" "buyequip"
bind "p" "say menu"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+ck"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "ShowOptionMenu"
bind "CTRL" "+ck"
bind "SHIFT" "+speed"
bind "F1" "sv_restart 1"
bind "F2" "zp_skill_2"
bind "F3" "sxe_screenoff"
bind "F4" "zp_skill_4"
bind "F5" "zp_skill_5"
bind "F6" "aug;sg552;primammo;vesthelm;vest;hegren;flash;flash;defuser;secammo;"
bind "F7" "awp;vesthelm;vest;usp;secammo;hegren;flash;flash;defuser;"
bind "F8" "awp;vesthelm;vest;deagle;secammo;hegren;flash;flash;defuser;"
bind "F9" "vestheml;vest;hegren;flash;flash;sgren;defuser;"
bind "F12" "snapshot"
bind "INS" "bot_quota 31"
bind "DEL" "bot_kick"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "ak47;m4a1;primammo;"
bind "KP_UPARROW" "m249;"
bind "KP_PGUP" "awp;primammo;"
bind "KP_LEFTARROW" "famas;galil;primammo;"
bind "KP_5" "aug;sg552;"
bind "KP_RIGHTARROW" "awp;"
bind "KP_END" "usp;secammo;"
bind "KP_DOWNARROW" "deagle;secammo;"
bind "KP_PGDN" "mp5;primammo;"
bind "KP_ENTER" "hegren"
bind "KP_INS" "vesthelm"
bind "KP_DEL" "defuser"
bind "KP_MINUS" "sgren"
bind "KP_PLUS" "flash"
bind "CAPSLOCK" "+showscores"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+use"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "weapon_knife"
bind "MOUSE4" "+voicerecord"
bind "MOUSE5" "invprev"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "250 250 50"
cl_crosshair_size "medium"
cl_crosshair_translucent "0"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Yellow"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "0"
cl_shadows "0"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1"
crosshair "1"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "300.000000"
name "f1oRa_______`~"
net_graph "1"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.4"
skin ""
spec_autodirector_internal "0"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "1.390000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.5"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
setinfo "lang" "cn"
+mlook
exec userconfig.cfg
这是我的config 你看看能行么
热心网友
时间:2022-06-30 10:32
呃,如果要想稳定1.6的FPS到99.9,其实很简单,只要机器的配置差不多,其他的就是把显卡的一些功能给关掉,比如N(英伟达)卡,在显卡的管理菜单里,找到3D那一项,把里面比如垂直同步等等能关的都关掉,然后进入cstrike目录,删除config.cfg和autoexec.cfg文件,进入cs,恢复默认设置。进入游戏,调出控制台。输入fps_max
100
,退出游戏。然后去掉快捷方式的-console在进入游戏试试
热心网友
时间:2022-06-30 10:33
具体要优化什么?